Score OnPlayerDeath
#4

Well didnt work as i got an error code.

This is how i have it

OnPlayerDeath
pawn Код:
public OnPlayerDeath(playerid,killerid,reason)

{

    SetPlayerScore(killerid,(GetPlayerScore(killerid))+29);
    GivePlayerMoney(killerid, 200);
    GivePlayerMoney(playerid, 200);
    SendDeathMessage(playerid,killerid,reason);
    RemovePlayerFromRace(playerid);
    TogglePlayerSpectating(playerid, 1);
    PlayerSpectatePlayer(playerid, killerid);
   

    return 1;
}
SetPlayerScore(killerid,(GetPlayerScore(killerid)) +29);
GivePlayerMoney(killerid, 200);
GivePlayerMoney(playerid, 200);


Dont work as it serches for a killerid. But i cant implement
pawn Код:
if(reason == 53 || reason == 54 || reason == 49 && /*IfPlayerIsInRaceVariableHERE*/)//reasons for death. Place under OnPlayerDeath - and replace the variable for if he is in a race
{
    //Spectate  here and Give the player score with "SetPlayerScore(GetPlayerScore(playerid) + 1);" --> Will add 1 score to the dead person.
}
(PlayersInRace)
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Messages In This Thread
Score OnPlayerDeath - by $mooth - 04.02.2013, 10:04
Re: Score OnPlayerDeath - by denNorske - 04.02.2013, 10:45
Re: Score OnPlayerDeath - by Gamer_007 - 04.02.2013, 14:00
Re: Score OnPlayerDeath - by $mooth - 04.02.2013, 17:00
Re: Score OnPlayerDeath - by bensmart469 - 04.02.2013, 17:40

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