04.02.2013, 15:32
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Последний раз редактировалось Mellnik; 27.12.2014 в 17:46.
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Quote:
The 'Kicking {} because they didn't logon to the game.' message is normal. It means the client is too slow to connect and probably has a high amount of packet loss. In previous versions of the SA-MP server, the same problem could happen, although the player would eventually just have to quit and try reconnecting.
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I'm sure that it is not caused by server's firewall because no changes have been made to it and there were no problems before the 0.3x upgrade. I haven't noticed any other attacks.
When I tried to stop the SA-MP server with CTRL+C (Screen) it failed, it literally seemed to be frozen also the player count. I had to kill hole process.
I can't send you the log because I've lost it while overriding it accidentally but it looked like this:
Код:
Incoming connection: X Kicking X because they didn't logon to the game. Incoming connection: X Kicking X because they didn't logon to the game. Incoming connection: X Incoming connection: X Kicking X because they didn't logon to the game. Kicking X because they didn't logon to the game.
Код:
Invalid client connecting from 78.188.189.188