04.02.2013, 10:22
Some of my script defines.
then a enum to create the variables.
remember I'm sending with mobile so I can't indent correctly. Next the stock that saves the data.
The stock on player register...
That is the saving code, on the disconect function I call the save_info stock and on the ondialog response I call the onplayerregister stock SaveInfo(playerid); and OnPlayerRegister(playerid, inputtext);
If you need other code just ask what code you need
Код:
#define <YSI\Y_INI> #define PATH "Users/%s.ini
Код:
enum PlayerData { Player_Name[MAX_PLAYER_NAME], Password[129], Float:PosX, Float:PosY, Float:PosZ, Float:Pos:A, Interior, VirtualWorld, Skin }
Код:
stock Save_Info(playerid) { GetPlayerName(playerid, PlayerInfo[playerid][Player_Name], MAX_PLAYER_NAME); GetPlayerPos(playerid, PlayerInfo[playerid][PosX], PlayerInfo[playerid][PosY], PlayerInfo[playerid][PosZ]); GetPlayerFacingAngle(PlayerInfo[playerid][PosA]); new PlayerFile[512]; Formar(PlayerFile, sizeof playerfile, PATH, PlayerInfo[playeid][Player_Name]); new INI:File = INI_Open(PlayerFile); INI_WriteString(File,"User Name", PlayerInfo[playerid][Player_Name]); INI_WriteString(File,"Password", PlayerInfo[playerid][Password]); INI_WriteFloat(File,"Pos X", PlayerInfo[playerid][PosX]); INI_WriteFloat(File,"Pos Y", PlayerInfo[playerid][PosY]); INI_WriteFloat(File,"Pos Z", PlayerInfo[playerid][PosZ]); INI_WriteFloat(File,"Pos A", PlayerInfo[playerid][PosA]); INI_WriteInt(File,"VirtualWorld", GetPlayerVirtualWorld(playerid)); INI_WriteInt(File,"Interior", GetPlayerInterior(playerid)); INI_WriteInt(File,"Skin", GetPlayerSkin(playerid)); INI_Close(File);
Код:
stock OnPlayerRegister(playerid, password[]) { PlayerInfo[playerid][PosX] = 214.2363; PlayerInfo[playerid][PosY] = 1878.2864; PlayerInfo[playerid][PosZ] = 13.1406; PlayerInfo[playerid][PosA] = 0.0; PlayerInfo[playerid][VirtualWorld] = 0; PlayerInfo[playerid][Interior] = 0; PlayerInfo[playerid][Skin] = 0; new PlayerFile[512]; GetPlayerName(playerid, PlayerInfo[playerid][Player_Name], MAX_PLAYER_NAME); Formar(PlayerFile, sizeof playerfile, PATH, PlayerInfo[playeid][Player_Name]); WP_Hash(PlayerInfo[playerid][Password], 129, password); new INI:File = INI_Open(PlayerFile); INI_WriteString(File,"User Name", PlayerInfo[playerid][Player_Name]); INI_WriteString(File,"Password", PlayerInfo[playerid][Password]); INI_WriteFloat(File,"Pos X", PlayerInfo[playerid][PosX]); INI_WriteFloat(File,"Pos Y", PlayerInfo[playerid][PosY]); INI_WriteFloat(File,"Pos Z", PlayerInfo[playerid][PosZ]); INI_WriteFloat(File,"Pos A", PlayerInfo[playerid][PosA]); INI_WriteInt(File,"VirtualWorld", PlayerInfo[playerid][VirtualWorld]); INI_WriteInt(File,"Interior", PlayerInfo[playerid][Interior]); INI_WriteInt(File,"Skin", PlayerInfo[playerid][Skin]); INI_Close(File);
If you need other code just ask what code you need
