Locations of ALL food vendor stalls? (chilli dogs, ice-cream and noodles)
#1

I need the locations (coordinates) of all the food vendor stalls:



I looked in main.scm but only found:

0929: init_external_script_trigger 9 (FOOD_VENDOR) with_object_model #ICESCART_PROP priority 100 radius 70.0 type -1
0929: init_external_script_trigger 9 (FOOD_VENDOR) with_object_model #CHILLIDOGCART priority 100 radius 70.0 type -1
0929: init_external_script_trigger 9 (FOOD_VENDOR) with_object_model #NOODLECART_PROP priority 100 radius 70.0 type -1

And the external script: http://pastebin.com/XTE2sRhf

At the line
2@ = Actor.Create(CivMale, #BMOCHIL, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
This is creating the vendor ped/actor in single-player. The coordinates are stored in 'TEMPVAR_FLOAT_X' - but where do they get them from? D:

The models:
1340, 1341, 1342 (chillidogcart, icescart_prop and noodlecart_prop)

Can someone help me find EVERY location of these? They must be in a file somewhere?
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