Teleport back after SetPlayerPos
#2

Save the player's position with GetPlayerPos using global variables.

On top:
pawn Код:
new
    g_pPos[ MAX_PLAYERS ][ 3 ] //First dimension to hold for each player, second dimension for X Y Z
;
Where ever you set the player's position:
pawn Код:
GetPlayerPos( playerid, g_pPos[ playerid ][ 0 ], g_pPos[ playerid ][ 1 ], g_pPos[ playerid ][ 2 ] );
You may now use
pawn Код:
SetPlayerPos( playerid, g_pPos[ playerid ][ 0 ], g_pPos[ playerid ][ 1 ], g_pPos[ playerid ][ 2 ] + 0.5 );
to get the player back to where he came from.
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Messages In This Thread
Teleport back after SetPlayerPos - by kepa333 - 31.01.2013, 18:05
Re: Teleport back after SetPlayerPos - by LarzI - 31.01.2013, 18:13
Re : Re: Teleport back after SetPlayerPos - by kepa333 - 31.01.2013, 19:12
Re : Teleport back after SetPlayerPos - by kepa333 - 01.02.2013, 00:06
Re: Teleport back after SetPlayerPos - by kepa333 - 01.02.2013, 11:39
Re: Teleport back after SetPlayerPos - by LarzI - 01.02.2013, 14:34

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