Kick bug
#13

I think it would be better to be sequentially run the script, that is finishing everything before the kick instruction is done internally.
If we still have to use a timer, then it isn't a big difference as compared with the situation in 0.3e. Still, I have to admit that the current fix is better than before, but I hope there can be more improvements, as the problem only exists since 0.3e or 0.3d.

BTW, will the server release its R1 version very soon too?
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Messages In This Thread
Kick bug - by IstuntmanI - 30.01.2013, 12:35
Re: Kick bug - by kurta999 - 30.01.2013, 12:56
Re: Kick bug - by Killa[DGZ] - 30.01.2013, 12:59
Re: Kick bug - by Killa[DGZ] - 30.01.2013, 13:01
Re: Kick bug - by MP2 - 30.01.2013, 13:26
Re: Kick bug - by IstuntmanI - 30.01.2013, 13:46
Re: Kick bug - by Killa[DGZ] - 30.01.2013, 14:09
Re: Kick bug - by IstuntmanI - 30.01.2013, 14:13
Kick in OnPlayerConnect - by leong124 - 30.01.2013, 17:11
Re: Kick in OnPlayerConnect - by IstuntmanI - 30.01.2013, 18:53
Re: Kick bug - by Riddick94 - 30.01.2013, 19:22
Respuesta: Kick bug - by [DOG]irinel1996 - 30.01.2013, 20:04
Re: Kick bug - by leong124 - 31.01.2013, 06:41
Re: Kick in OnPlayerConnect - by Admigo - 31.01.2013, 15:42
Re: Kick in OnPlayerConnect - by leong124 - 31.01.2013, 17:04
Respuesta: Kick bug - by [DOG]irinel1996 - 05.02.2013, 22:23
Re: Respuesta: Kick bug - by Neil. - 08.02.2013, 06:56
Re: Kick bug - by dugi - 08.02.2013, 08:40
Re: Kick bug - by S0n1COwnsYou - 09.02.2013, 12:31

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