30.01.2013, 23:52
pawn Код:
public OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ)
{
SetPlayerAttachedObject(playerid, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ);
PlayerInfo[playerid][pToyX][index] = fOffsetX;
PlayerInfo[playerid][pToyY][index] = fOffsetY;
PlayerInfo[playerid][pToyZ][index] = fOffsetZ;
PlayerInfo[playerid][pToyRX][index] = fRotX;
PlayerInfo[playerid][pToyRY][index] = fRotY;
PlayerInfo[playerid][pToyRZ][index] = fRotZ;
PlayerInfo[playerid][pToySX][index] = fScaleX;
PlayerInfo[playerid][pToySY][index] = fScaleY;
PlayerInfo[playerid][pToySZ][index] = fScaleZ;
return 1;
}