20.02.2009, 15:35
I have done this
but, when my HP is 5 and 4, it doesnt work.. I want it when your HP is 5, it does the animation, and then keeps hp at 5/4.. It doesnt work
but, when my HP is 5 and 4, it doesnt work.. I want it when your HP is 5, it does the animation, and then keeps hp at 5/4.. It doesnt work
pawn Код:
public OnPlayerUpdate(playerid)
{
if(IsPlayerConnected(playerid))
{
new Float:health;
new sendername[MAX_PLAYER_NAME];
new string[256];
if(GetPlayerHealth(playerid, health) == 5)
{
// PlayerInfo[playerid][pLocal] = 255;
SendClientMessage(playerid, COLOR_YELLOW, "Please wait for a Ambulance to arrive");
TogglePlayerControllable(playerid, 0);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 0, 0, 0, 0, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "** %s is in need of a Medic. (use /accept medic to accept the call)", sendername);
SendJobMessage(11, TEAM_AZTECAS_COLOR, string);
MedicCall = playerid;
return 1;
}
return 1;
}
if(SetPlayerHealth(playerid, 4))
{
return 1;
}
return 1;
}