30.01.2013, 00:26
Try this:
pawn Код:
switch(classid)
{
ApplyAnimation(playerid, "CAMERA", "camcrch_cmon", 4.1, 1, 1, 1, 1, 1, 1);
case: 0
{
gTeam[playerid] = BALLAS;
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid, "~p~Glen Park Ballas", 2000, 5);
SetPlayerInterior(playerid, 5);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerPos(playerid, 319.9598, 1122.3853, 1083.8828);
InterpolateCameraPos(playerid, 316.398437, 1118.319213, 1084.228393, 325.075408, 1118.304809, 1084.258056, 4000);
InterpolateCameraLookAt(playerid, 319.960632, 1121.827880, 1084.244018, 321.346008, 1121.632934, 1084.136962, 4000);
SetPlayerFacingAngle(playerid, 180.9598);
SetPlayerColor(playerid, COLOR_PURPLE);
ApplyAnimation(playerid, "CAMERA", "camcrch_cmon", 4.1, 1, 1, 1, 1, 1, 1);
}
case: 1
{
gTeam[playerid] = BALLAS;
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid, "~p~Glen Park Ballas", 2000, 5);
SetPlayerInterior(playerid, 5);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerPos(playerid, 319.9598, 1122.3853, 1083.8828);
InterpolateCameraPos(playerid, 316.398437, 1118.319213, 1084.228393, 325.075408, 1118.304809, 1084.258056, 4000);
InterpolateCameraLookAt(playerid, 319.960632, 1121.827880, 1084.244018, 321.346008, 1121.632934, 1084.136962, 4000);
SetPlayerFacingAngle(playerid, 180.9598);
ApplyAnimation(playerid, "CAMERA", "camcrch_cmon", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerColor(playerid, COLOR_PURPLE);
}
case: 2
{
gTeam[playerid] = BALLAS;
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid, "~p~Glen Park Ballas", 2000, 5);
SetPlayerInterior(playerid, 5);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerPos(playerid, 319.9598, 1122.3853, 1083.8828);
InterpolateCameraPos(playerid, 316.398437, 1118.319213, 1084.228393, 325.075408, 1118.304809, 1084.258056, 4000);
InterpolateCameraLookAt(playerid, 319.960632, 1121.827880, 1084.244018, 321.346008, 1121.632934, 1084.136962, 4000);
SetPlayerFacingAngle(playerid, 180.9598);
ApplyAnimation(playerid, "CAMERA", "camcrch_cmon", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerColor(playerid, COLOR_PURPLE);
}
case: 3
{
gTeam[playerid] = GROVE;
SetPlayerInterior(playerid, 3);
GameTextForPlayer(playerid, "~g~Grove Street Families", 2000, 5);
ApplyAnimation(playerid, "LOWRIDER", "RAP_C_Loop", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerPos(playerid, 2495.7937, -1711.2596, 1014.7422);
InterpolateCameraPos(playerid, 2499.992187, -1704.429199, 1017.958312, 2495.894775, -1703.315429, 1015.748840, 4000);
InterpolateCameraLookAt(playerid, 2499.214111, -1709.306640, 1018.736389, 2495.842529, -1708.283447, 1015.186340, 4000);
SetPlayerFacingAngle(playerid, 252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid, COLOR_GREEN);
}
case: 4
{
gTeam[playerid] = GROVE;
SetPlayerInterior(playerid, 3);
GameTextForPlayer(playerid, "~g~Grove Street Families", 2000, 5);
SetPlayerPos(playerid, 2495.7937, -1711.2596, 1014.7422);
InterpolateCameraPos(playerid, 2499.992187, -1704.429199, 1017.958312, 2495.894775, -1703.315429, 1015.748840, 4000);
InterpolateCameraLookAt(playerid, 2499.214111, -1709.306640, 1018.736389, 2495.842529, -1708.283447, 1015.186340, 4000);
SetPlayerFacingAngle(playerid, 252.4717);
SetPlayerVirtualWorld(playerid, 1);
ApplyAnimation(playerid, "LOWRIDER", "RAP_C_Loop", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerColor(playerid, COLOR_GREEN);
}
case: 5
{
gTeam[playerid] = GROVE;
SetPlayerInterior(playerid, 3);
GameTextForPlayer(playerid, "~g~Grove Street Families", 2000, 5);
SetPlayerPos(playerid, 2495.7937, -1711.2596, 1014.7422);
InterpolateCameraPos(playerid, 2499.992187, -1704.429199, 1017.958312, 2495.894775, -1703.315429, 1015.748840, 4000);
InterpolateCameraLookAt(playerid, 2499.214111, -1709.306640, 1018.736389, 2495.842529, -1708.283447, 1015.186340, 4000);
SetPlayerFacingAngle(playerid, 252.4717);
SetPlayerVirtualWorld(playerid, 1);
ApplyAnimation(playerid, "LOWRIDER", "RAP_C_Loop", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerColor(playerid, COLOR_GREEN);
}
case: 6
{
gTeam[playerid] = VAGOS;
SetPlayerInterior(playerid, 5);
GameTextForPlayer(playerid, "~y~Los Santos Vagos", 2000, 5);
ApplyAnimation(playerid, "LOWRIDER", "Sit_relaxed", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerPos(playerid, 2322.8955, -1180.1904, 1028.4030);
InterpolateCameraPos(playerid, 2330.416259, -1180.769287, 1028.634521, 2323.020751, -1188.901855, 1028.634521, 4000);
InterpolateCameraLookAt(playerid, 2325.468505, -1180.446166, 1027.990600, 2323.338623, -1183.937866, 1028.126342, 4000);
SetPlayerFacingAngle(playerid, 252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid, COLOR_ORANGE);
}
case: 7
{
gTeam[playerid] = VAGOS;
SetPlayerInterior(playerid, 5);
GameTextForPlayer(playerid, "~y~Los Santos Vagos", 2000, 5);
SetPlayerPos(playerid, 2322.8955, -1180.1904, 1028.4030);
InterpolateCameraPos(playerid, 2330.416259, -1180.769287, 1028.634521, 2323.020751, -1188.901855, 1028.634521, 4000);
InterpolateCameraLookAt(playerid, 2325.468505, -1180.446166, 1027.990600, 2323.338623, -1183.937866, 1028.126342, 4000);
SetPlayerFacingAngle(playerid, 252.4717);
SetPlayerVirtualWorld(playerid, 1);
ApplyAnimation(playerid, "LOWRIDER", "Sit_relaxed", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerColor(playerid, COLOR_ORANGE);
}
case: 8
{
gTeam[playerid] = VAGOS;
SetPlayerInterior(playerid, 5);
GameTextForPlayer(playerid, "~y~Los Santos Vagos", 2000, 5);
SetPlayerPos(playerid, 2322.8955, -1180.1904, 1028.4030);
InterpolateCameraPos(playerid, 2330.416259, -1180.769287, 1028.634521, 2323.020751, -1188.901855, 1028.634521, 4000);
InterpolateCameraLookAt(playerid, 2325.468505, -1180.446166, 1027.990600, 2323.338623, -1183.937866, 1028.126342, 4000);
SetPlayerFacingAngle(playerid, 252.4717);
SetPlayerVirtualWorld(playerid, 1);
ApplyAnimation(playerid, "LOWRIDER", "Sit_relaxed", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerColor(playerid, COLOR_ORANGE);
}
case: 9
{
gTeam[playerid] = AZTECA;
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid, "~b~~h~Varrios Los Azteca", 2000, 5);
ApplyAnimation(playerid, "GRAVEYARD", "mrnF_loop", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerPos(playerid, 1939.2917, -2061.9709, 13.5469);
InterpolateCameraPos(playerid, 1917.295898, -2056.656005, 14.208505, 1940.432861, -2055.475341, 14.535314, 4000);
InterpolateCameraLookAt(playerid, 1919.270996, -2061.221923, 14.709107, 1940.286743, -2060.472167, 14.435200, 4000);
SetPlayerFacingAngle(playerid, 252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid, COLOR_LIGHTBLUE);
}
case: 10
{
gTeam[playerid] = AZTECA;
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid, "~b~~h~Varrios Los Azteca", 2000, 5);
SetPlayerPos(playerid, 1939.2917, -2061.9709, 13.5469);
InterpolateCameraPos(playerid, 1917.295898, -2056.656005, 14.208505, 1940.432861, -2055.475341, 14.535314, 4000);
InterpolateCameraLookAt(playerid, 1919.270996, -2061.221923, 14.709107, 1940.286743, -2060.472167, 14.435200, 4000);
SetPlayerFacingAngle(playerid, 252.4717);
SetPlayerVirtualWorld(playerid, 1);
ApplyAnimation(playerid, "GRAVEYARD", "mrnF_loop", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerColor(playerid, COLOR_LIGHTBLUE);
}
case: 11
{
gTeam[playerid] = AZTECA;
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid, "~b~~h~Varrios Los Azteca", 2000, 5);
SetPlayerPos(playerid, 1939.2917, -2061.9709, 13.5469);
InterpolateCameraPos(playerid, 1917.295898, -2056.656005, 14.208505, 1940.432861, -2055.475341, 14.535314, 4000);
InterpolateCameraLookAt(playerid, 1919.270996, -2061.221923, 14.709107, 1940.286743, -2060.472167, 14.435200, 4000);
SetPlayerFacingAngle(playerid, 252.4717);
SetPlayerVirtualWorld(playerid, 1);
ApplyAnimation(playerid, "GRAVEYARD", "mrnF_loop", 4.1, 1, 1, 1, 1, 1, 1);
SetPlayerColor(playerid, COLOR_LIGHTBLUE);
}
}