zones, virtualworlds.
#6

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Originally Posted by KyleSmith
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Don't know why I'm helping but ok.

Before the player enters an interior, save the old location. If it is 'Blueberry', then get the new location then put then together:

%s in %s", newlocation, oldlocation);
Already solved, thanks for answering though
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Messages In This Thread
zones, virtualworlds. - by Maraudeur - 28.01.2013, 00:02
Re: zones, virtualworlds. - by Maraudeur - 28.01.2013, 13:06
Re: zones, virtualworlds. - by mineralo - 28.01.2013, 13:20
Re: zones, virtualworlds. - by Maraudeur - 29.01.2013, 13:40
Re: zones, virtualworlds. - by Kyle - 29.01.2013, 19:34
Re: zones, virtualworlds. - by Maraudeur - 29.01.2013, 23:06

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