29.01.2013, 22:32
I think that the sockets plugin is the best way to approach webserver to gameserver and vice versa communications. For simple one-way comms, you could also take advantage of the HTTP() function.
When you know how to do some PHP, you can also manage setting up and caching data in the memory using APC for example.
When you know how to do some PHP, you can also manage setting up and caching data in the memory using APC for example.

