29.01.2013, 21:14
You could have posted this on the original thread
It seems not to create the organizations / their vehicles properly. It should print some lines once this is done by the script. Anyways, try loading it as the first filterscript in server.cfg or whereever you want load it. And also check your spelling (Loading filterscript 'organizatii.amx'...) as the original filename is DynamicOrganizations (I assume you renamed them). And last but not the least, recompile the script with the newest sscanf plugin and includes.
EDIT: Why do you manually give the weapons to players in OnPlayerSpawn? You kinda ruin the idea of dynamic systems this way
Would give the player 100 bullets for Shotgun and 100 bullets for Uzi
.. and then call this in OnPlayerSpawn
It seems not to create the organizations / their vehicles properly. It should print some lines once this is done by the script. Anyways, try loading it as the first filterscript in server.cfg or whereever you want load it. And also check your spelling (Loading filterscript 'organizatii.amx'...) as the original filename is DynamicOrganizations (I assume you renamed them). And last but not the least, recompile the script with the newest sscanf plugin and includes.
EDIT: Why do you manually give the weapons to players in OnPlayerSpawn? You kinda ruin the idea of dynamic systems this way
pawn Код:
CreateOrganization("Yakuza", 1130.6305,-2036.5112,69.0078, 25, 100, 28, 100);
.. and then call this in OnPlayerSpawn
pawn Код:
GiveOrgFeatures(playerid);