27.01.2013, 16:17
Thanks seems ive failed at them all
like this 1
and this
like this 1
pawn Код:
COMMAND:kick(playerid, params[])
{
new PlayerToKick, Reason[128], Msg[128], ReasonMsg[128], Name[24];
// Send the command to all admins so they can see it
SendAdminText(playerid, "/kick", params);
// Check if the player has logged in
if (APlayerData[playerid][LoggedIn] == true)
{
// Check if the player's admin-level is at least 1
if (APlayerData[playerid][PlayerLevel] >= 1)
{
if (sscanf(params, "us[128]", PlayerToKick, Reason)) SendClientMessage(playerid, 0xFF0000AA, "Usage: \"/kick <PlayerToKick> <Reason>\"");
else
if (IsPlayerConnected(PlayerToKick)) // If the player is a valid playerid (he's connected)
{
// Get the name of the player who warned the player
GetPlayerName(playerid, Name, sizeof(Name));
// Send the warned player a message who kicked him and why he's been kicked
format(ReasonMsg, 128, "You have been kicked by %s %s", AdminLevelName[APlayerData[playerid][PlayerLevel]], Name);
SendClientMessage(PlayerToKick, 0xFF0000FF, ReasonMsg);
format(ReasonMsg, 128, "Reason: %s", Reason);
SendClientMessage(PlayerToKick, 0xFF0000FF, ReasonMsg);
// Kick the player
Kick(PlayerToKick);
format(Msg, 128, "Player %s Has Been Kicked For %s", PlayerToKick, Name );
SendClientMessageToAll(0x808080FF, Msg);
}
else
SendClientMessage(playerid, 0xFF0000FF, "That player isn't online");
}
else
return 0;
}
else
return 0;
// Let the server know that this was a valid command
return 1;
}
pawn Код:
CMD:slap(playerid, params[])
{
SendAdminText(playerid, "/slap", params);
if(IsPlayerConnected(playerid))
{
new sID, PlayerToslap[128], pname[32], Msg[128];
if(APlayerData[playerid][PlayerLevel] < 1) return SendClientMessage(playerid, -1, "{ff0000}you are not admin");
if(sscanf(params, "u", sID)) return SendClientMessage(playerid, -1, "{ff0000}Usage /slap [ID]");
new Float:x, Float:y, Float:z, Float:nurk;
GetPlayerName(playerid,pname,32);
GetPlayerName(playerid,PlayerToslap,128);
GetPlayerPos(sID, x, y, z);
GetPlayerFacingAngle(sID, nurk);
SetPlayerPos(sID, Float:x, Float:y, Float:z+10);
SetPlayerFacingAngle(sID, Float: nurk);
format(Msg, 128, "Player %s Has Been {ff0000}SLAPPED {FFFF00}By: %s", PlayerToslap, pname);
SendClientMessageToAll(0xFFFF00FF, Msg);
}
return 1;
}