27.01.2013, 10:16
ZCMD + SSCANF:
pawn Код:
CMD:buylock(playerid, params[])
{
new lock;
if(sscanf(params, "i", lock)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /buylock [number(1-5)]");
new vehicle = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_LIGHTRED, "You are not in a vehicle !");
if(lock < 1 || lock > 5) return SendClientMessage(playerid, COLOR_LIGHTRED, "Lock level can't be below 1 or above 5 !");
if(VehicleInfo[vehicle][vLockBuyed] >= lock) { format(string, sizeof(string), "You already own a lock level %d or more !", lock); SendClientMessage(playerid, COLOR_LIGHTRED, string); return 0; }
new lockcost = lock*5000;
if(VehicleInfo[vehicle][vOwned] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You don't own this vehicle");
GetPlayerName(playerid, playername, sizeof(playername));
if(strcmp(playername, VehicleInfo[vehicle][vOwner], true)) return SendClientMessage(playerid, COLOR_LIGHTRED, "You don't own this vehicle !");
if(GetPlayerMoney(playerid) >= lockcost)
{
format(string, sizeof(string), "You have succefully bought a lock level %d.", lock);
SendClientMessage(playerid, COLOR_GREEN, string);
GivePlayerMoney(playerid, -lockcost);
VehicleInfo[vehicle][vLockBuyed] = lock;
SaveVehicles(playerid, vehicle);
return 1;
}
else
{
format(string, sizeof(string), "You don't have $%d with you to buy an alarm level %d", lockcost, lock);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
return 0;
}
return 1;
}