26.01.2013, 20:24
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new veh = GetPlayerVehicleID(playerid);
if(newkeys & KEY_SUBMISSION)
{
if(veh != bus1 || veh != bus3 || veh != bus2)
{
if(IsBusJob[playerid]) return 0;
SendClientMessage(playerid, LIME, "You started working for the bus company!"); // SCM only one time cause the variable under here.
IsBusJob[playerid] = 1; // here's the variable set to 1, this will prevent the player from starting working over again.
busdriver[playerid] = 1;
SetPlayerCheckpoint(playerid, buspoint1, 3.0);
GameTextForPlayer(playerid, "~g~Bus Driver Started!", 3000, 3);
new name[MAX_PLAYER_NAME], string[48];
GetPlayerName(playerid, name, sizeof name);
format(string, sizeof string, "%s Is Now A Bus Driver!.", name );
SendClientMessageToAll(LIME, string);
} else SendClientMessage(playerid, COLOR_RED,"You Have To Be In A Bus To Start The Mission!");
}
return 1;
}