Check if player is close to checkpoint, then show it
#1

Hi guys, ive made a checkpoint with SetPlayerCheckpoint. BUT, what i want, is that it only shows if the player is close to it. How can i do so? Like if hes close, THEN it will set the checkpoint (show it actually)

OR

How do i make the checkpoint invisible on the radar? (Not a red triangle/square marker or anything)

Thanks!
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