26.01.2013, 09:31
SetPlayerAttachedObject(playerid, index, modelid, bone, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ, materialcolor1, materialcolor2);
Resize scales
EDIT: Sorry,,,, resolved :;
Resize scales
EDIT: Sorry,,,, resolved :;