Join messages
#2

pawn Код:
new string[64], name[MAX_PLAYER_NAME+1];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), ".: ( %s) has Joined the server ( Connected ) :.", name);
SendClientMessageToAll(-1, string);
- OnPlayerConnect

This will show message when player connect to the server.
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Messages In This Thread
Join messages - by Kudoz - 24.01.2013, 17:45
Re: Join messages - by B-Matt - 24.01.2013, 17:56
Re: Join messages - by Kudoz - 24.01.2013, 17:56
Re: Join messages - by Glad2BeHere - 24.01.2013, 18:01
Re: Join messages - by Kudoz - 24.01.2013, 18:03
Re: Join messages - by fubar - 24.01.2013, 18:09
Re: Join messages - by Kudoz - 24.01.2013, 18:10
Re: Join messages - by fubar - 24.01.2013, 18:12

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