23.01.2013, 15:33
Try:
Code:
if(dialogid == DIALOG_RULES)
{
if(!response)
{
SendClientMessage(playerid, COLOR_GREEN, "Thank you for agreeing to the server rules!"); // Problem
}
else
{
SendClientMessage(playerid, COLOR_RED, "You need to agree to rules to play on the server!");
Kick(playerid);
}
return 1;
}
return 0;

