Anti-Car Flooding
#7

pawn Code:
new PlayerCar[MAX_PLAYERS];


OnPlayerDisconnect(

if(PlayerCar[playerid] > 0) { DestroyVehicle(PlayerCar[playerid] ); PlayerCar[playerid] = 0; }


In cmd

if(PlayerCar[playerid] > 0) { DestroyVehicle(PlayerCar[playerid] ); }
PlayerCar[playerid] = CreateVehicle(..
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Messages In This Thread
Anti-Car Flooding - by RiChArD_A - 22.01.2013, 02:32
Re: Anti-Car Flooding - by SomeRandomGuy123 - 22.01.2013, 03:53
Re: Anti-Car Flooding - by Jewell - 22.01.2013, 04:00
Respuesta: Re: Anti-Car Flooding - by RiChArD_A - 22.01.2013, 10:47
AW: Anti-Car Flooding - by Blackazur - 22.01.2013, 10:51
Respuesta: AW: Anti-Car Flooding - by RiChArD_A - 22.01.2013, 12:54
Re: Anti-Car Flooding - by ikey07 - 22.01.2013, 13:05
Respuesta: Re: Anti-Car Flooding - by RiChArD_A - 22.01.2013, 13:13
Re: Anti-Car Flooding - by ikey07 - 22.01.2013, 13:17
Respuesta: Re: Anti-Car Flooding - by RiChArD_A - 23.01.2013, 03:48

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