22.01.2013, 03:53
If a player already has one car spawned, tell them to despawn it before spawning a new one?
This is what I have in my script:
This is what I have in my script:
Code:
if(PlayerInfo[playerid][vModel] && PlayerInfo[playerid][vVModel]) { format(string, sizeof(string), "You already have vehicle %d and %d spawned!", PlayerInfo[playerid][pVeh], PlayerInfo[playerid][pVVeh]); SendClientMessage(playerid, COLOR_GREY, string); return 1; }