RemoveBuildingForPlayer bug
#4

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Originally Posted by Vince
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How about you all check the amount of duplicate model ids? If you were to use that fancy map editor to delete eight identical bushes in an area of 5 by 5 meters you would end up with 8 calls to that function with a range of 0.25 each.

Instead of just calling that function once, with a centralized location and a bigger range.
Thanks for help, but this limit still not documented, it can cause problems in future...
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Messages In This Thread
RemoveBuildingForPlayer bug - by BJI4D0KC - 21.01.2013, 14:54
Re: RemoveBuildingForPlayer bug - by Libra_PL - 21.01.2013, 15:40
Re: RemoveBuildingForPlayer bug - by Vince - 21.01.2013, 15:53
Re: RemoveBuildingForPlayer bug - by BJI4D0KC - 21.01.2013, 15:57
Re: RemoveBuildingForPlayer bug - by Nick:D - 21.01.2013, 21:46
Re: RemoveBuildingForPlayer bug - by Yiin - 22.01.2013, 14:16

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