21.01.2013, 15:47
Do it like this + its a gametext not a textdraw
and change all your robbery countdown same like that
pawn Код:
new string[128];
format(string,sizeof(string),"~p~Robbing Otto's Cars.~n~~r~Finish Robbery in: %d.~n~~w~Dont move from the checkpoint."RobbingOtto[playerid]);
GameTextForPlayer(playerid, string, 1000,3);