20.01.2013, 18:38
Problem solved for now.
It was easy to do, but without your help I would be blind and stuck there.
Solution
Auxiliary script
This is working fine for my problem at my test server, but I don't know if it is the way to similar problems. (January 20, 2013 @ 20:00)
Thank you Vince and B-Matt.
It was easy to do, but without your help I would be blind and stuck there.
Solution
Auxiliary script
- MapAndreas returned highest ground level
Код:
timer calls callback callback() { loop through all players { gets playerid Z value checks if Z < highest ground level for that building { script does something to playerid } } returns }
Thank you Vince and B-Matt.