Move object...
#4

Use OnPlayerUpdate to determine if player's position is near the gate, and if it use run a function ONCE(means once'its opening don't bother opening it again//use variable) and if no player is near it, you close it ONCE (Best to use 1 variable per gate ie: new PDGateToggle
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Move object... - by [H]InVion_ - 16.02.2009, 20:36
Re: Move object... - by loT4r - 16.02.2009, 21:12
Re: Move object... - by [H]InVion_ - 16.02.2009, 21:50
Re: Move object... - by Joe Staff - 16.02.2009, 21:53
Re: Move object... - by [H]InVion_ - 16.02.2009, 22:08
Re: Move object... - by brett7 - 17.02.2009, 02:15
Re: Move object... - by [H]InVion_ - 17.02.2009, 08:12

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