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DanLore
Big Clucker
Posts: 99
Threads: 11
Joined: Jan 2013
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#7
20.01.2013, 01:17
You can make it by checking what interior the player is in. If you're using checkpoints, you could check what checkpoint the player is in.
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BodyBoardVEVO
- 20.01.2013, 00:39
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Scrillex
- 20.01.2013, 00:46
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- 20.01.2013, 00:57
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- 20.01.2013, 01:17
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- 20.01.2013, 01:20
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- 20.01.2013, 09:14
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