Quote:
Originally Posted by Danut
I've got this on a script , and i don't know why he use more than return 1 +
pawn Код:
public HouseLevel(playerid) { if(IsPlayerConnected(playerid)) { new h = PlayerInfo[playerid][pPhousekey]; if(h == 500) { return 0; } if(h <= 4) { return 1; } if(h >= 5 && h <= 9) { return 2; } if(h >= 10 && h <= 18) { return 3; } if(h >= 19 && h <= 22) { return 4; } if(h >= 23 && h <= 25) { return 5; } if(h == 26) { return 6; } if(h == 27) { return 7; } if(h >= 28 && h <= 31) { return 7; } if(h >= 32 && h <= 67) { return 8; } } return 0; }
Why he use return 2 , 3 , 4, 5, 6, 7, 8 !?
It's not the same difference ?
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its like, if your housekey is like the first one 500, your house level will be 0 because it returns on 0