19.01.2013, 00:54
Quote:
You would have to store the number of players registered in a file, read it when registering a player, and set his number to the number of players register + 1.
I bet you know how to save that to a file, so here's how you would save it In this example, "pRegs" is the function you would use to store the information from the file pawn Код:
Remember to save the new number of registered players after a player registeres. |
