18.01.2013, 21:21
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pawn Код:
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F:\Yago\GM DM YAGO\Untitled.pwn(99) : error 017: undefined symbol "sscanf" F:\Yago\GM DM YAGO\Untitled.pwn(99) : error 017: undefined symbol "returnSendClientMessage" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors. |
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if(sscanf(params,"ddd",id,c1,c2)) returnSendClientMessage(playerid,-1,"Uso: /v [ID][COR1][COR2]"); |
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if (strcmp("/v", cmdtext, true, 10) == 0) { new id,c1,c2,veh, Float , Float:y, Float:z, Float:a;if(sscanf(params,"ddd",id,c1,c2)) returnSendClientMessage(playerid,-1,"Uso: /v [ID][COR1][COR2]"); if(id < 400 || id > 611) return SendClientMessage(playerid, -1, "A ID do veiculo deve ser entre 400 e 611."); if(c1 > 128 || c2 > 12 return SendClientMessage(playerid, -1, "A ID das cores devem ser atй 128.");if(IsPlayerInAnyVehicle(playerid)) DestroyVehicle(GetPlayerVehicleID(playerid)); GetPlayerPos(playerid,x,y,z); GetPlayerFacingAngle(playerid,a); veh = CreateVehicle(id,x,y,z,a,c1,c2,-1); // Nгo respawna ao explodir. PutPlayerInVehicle(playerid, veh, 0); // Coloca o player como motorista (fica mais fбcil do que criar na frente) return 1; } |



, Float:y, Float:z, Float:a;
return SendClientMessage(playerid, -1, "A ID das cores devem ser atй 128.");