Kills / Deaths Ratio.
#6

pawn Code:
new Float:ratio = floatdiv(PlayerInfo[playerid][Kills], PlayerInfo[playerid][Deaths]);
Thanks, B_Matt.
pawn Code:
stock ShowPlayerStats(playerid)
{
    format(string, sizeof(string), "%s stats:", GetPlayerName(playerid));
    SendClientMessage(playerid,-1,string);
    format(string, sizeof(string), "Password:(%i) Level:(%i) AdmLevel:(%i) DonatorLevel:(%i)", PlayerInfo[playerid][Password], PlayerInfo[playerid][Level], PlayerInfo[playerid][AdmLevel], PlayerInfo[playerid][Donator]);
    SendClientMessage(playerid,-1,string);
    format(string, sizeof(string), "Score:(%i) Kills:(%i) Deaths:(%i) Sucide(%i) KDR:(%f)", PlayerInfo[playerid][Score], PlayerInfo[playerid][Kills], PlayerInfo[playerid][Deaths], PlayerInfo[playerid][Sucide], ratio);
    SendClientMessage(playerid,-1,string);
    format(string, sizeof(string), "VehicleTicket:(%i) VehicleID:(%i) VehicleLock:(%i) VehicleColor:(%ix%i)", PlayerInfo[playerid][vTicket], PlayerInfo[playerid][vKey], PlayerInfo[playerid][vLock], PlayerInfo[playerid][vColor], PlayerInfo[playerid][vColor2]);
    SendClientMessage(playerid,-1,string);
    return 1;
}
EDIT: Lol, thanks Benzo.
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Messages In This Thread
Kills / Deaths Ratio. - by HUYA - 17.01.2013, 18:55
Re: Kills / Deaths Ratio. - by B-Matt - 17.01.2013, 18:59
Re: Kills / Deaths Ratio. - by HUYA - 17.01.2013, 19:00
Re: Kills / Deaths Ratio. - by Sasino97 - 17.01.2013, 20:35
Re: Kills / Deaths Ratio. - by HUYA - 18.01.2013, 09:59
Re: Kills / Deaths Ratio. - by RajatPawar - 18.01.2013, 11:00
Re: Kills / Deaths Ratio. - by Threshold - 18.01.2013, 11:02
Re: Kills / Deaths Ratio. - by HUYA - 18.01.2013, 12:54
Re: Kills / Deaths Ratio. - by LarzI - 18.01.2013, 13:31
Re: Kills / Deaths Ratio. - by HUYA - 19.01.2013, 15:08

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