16.01.2013, 16:48
Yes there is a way to make this
do like this:
new rustler1;
new rustler2;
rustler1 = AddStaticVehicle(rustlerid,1434.6855,1299.6062,11. 5435,1.9998,0,0);
rustler2 = AddStaticVehicle(rustlerid,1434.6855,1299.6062,11. 5435,1.9998,0,0);
and then attach the objects to the rustler 1.
attachobjecttovehicle(objid,rustler1,...);//Rocket 1
attachobjecttovehicle(objid,rustler2,...);//Rocket 2
do like this:
new rustler1;
new rustler2;
rustler1 = AddStaticVehicle(rustlerid,1434.6855,1299.6062,11. 5435,1.9998,0,0);
rustler2 = AddStaticVehicle(rustlerid,1434.6855,1299.6062,11. 5435,1.9998,0,0);
and then attach the objects to the rustler 1.
attachobjecttovehicle(objid,rustler1,...);//Rocket 1
attachobjecttovehicle(objid,rustler2,...);//Rocket 2