Determine if a vehicle passes in front of a player...
#6

Ah okay. I was really looking for an easier solution because I really don't even want to attempt to get into any of that kind of crap right now. Actually, I kind of figured someone had already made a piece of code that did this. Who knows.

Either way, thank you!

EDIT: @ Magic_Time: That isn't really going to determine if a vehicle passes in front of a player, though. Is it?
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