14.01.2013, 18:54
Quote:
I just want to point out, that the ConnectRNPC function inside the include its bugged and I guess that that's the problem that affect most of users who use this... For example the ID 0 connects then the ID 1 will be skipped if its trying to connect any NPC, then the ID 2 will be connected, 4, 6 and such like that... I tried many methods to solve it but I'm afraid its a plugin-trouble. I have my own include, whoever want to try it just ask me :3 (ConnectRNPC still bugged on it)
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