13.01.2013, 20:24
RemoveBuilding
similar to RemoveBuildingForPlayer but global
in OnGameModeInt.
Edit: why IsValidVehicle are not defined if are created and can native IsValidVehi....
similar to RemoveBuildingForPlayer but global
in OnGameModeInt.
Edit: why IsValidVehicle are not defined if are created and can native IsValidVehi....