[FilterScript] Speedometer with carname, engine and doors status
#10

i found a small bugg, already fixed it, but anyways here is the fix:

i added it to my server, but when i went into my car and drove, the Speed: speedamount was like going on off on off very fast after reach other, like it was flackering, anyways the problem was in the onplayerupdate:
pawn Code:
TextDrawShowForPlayer(playerid, Speed);
TextDrawSetString(Speed, speed_string);
search for that in the onplayerupdate, change it to this and it will be fixed:
pawn Code:
TextDrawSetString(Speed, speed_string);
        TextDrawShowForPlayer(playerid, Speed);
yes i just switched them, the setstring above the show, but it does fixes it, also, when i spawn a car with my /car command, it says it is locked, while it aint... pls fix that , im gonna try it myself now, but still for others fix it pls, ty
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