12.01.2013, 18:29
Yea.. And then we need the npc to get health..
Would it then be possible to assign a variable to the npc like npchealth[npcid] = 100
and with every hit we assign damage with the weapons we have in the server?
Would it then be possible to assign a variable to the npc like npchealth[npcid] = 100
and with every hit we assign damage with the weapons we have in the server?