11.01.2013, 21:49
In OnPlayerKeyStateChange
You don't need an MP3. Airhorn is in-game sound
Код:
if ((newkeys & KEY_CROUCH) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new Float:x; new Float:y; new Float:z; GetPlayerPos(playerid,x,y,z); foreach(Player,i) { PlayerPlaySound(i,3200,x,y,z); //play sound for everyone, but only at horn users pos } }