Capture Gangzone Little suggestion.
#1

Hello everyone.I get one small problem on my capture gangzone script.When player from Team 1 capturing territory.Player with Team 2 enter to his CP and how he enter he fast escape from CP and capturing stopped.I don`t know how to fix it.Can anyone helps me??

Code:
pawn Код:
public OnPlayerLeaveDynamicCP(playerid, checkpointid)
{
    if(checkpointid == LSDPCP)
    {
        if(UnderAttack[playerid] == 1)
        {
            GangZoneStopFlashForAll(LSDPZone);
            UnderAttack[playerid] = 0;
            KillTimer(Timer1);
            SendClientMessageToAll(0xFFFFFFFF, "{00D5FF}[TURF] "embed_white"Capturing turf {FFD900}Pershing Square "embed_white" has been stopped!");
        }
    }
    //SetCameraBehindPlayer(playerid);
    return 1;
}
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Messages In This Thread
Capture Gangzone Little suggestion. - by Sanady - 11.01.2013, 08:32
Re: Capture Gangzone Little suggestion. - by Sanady - 11.01.2013, 14:02
Re: Capture Gangzone Little suggestion. - by [KHK]Khalid - 11.01.2013, 14:41
Re: Capture Gangzone Little suggestion. - by hydravink - 11.01.2013, 14:43
Re: Capture Gangzone Little suggestion. - by Sanady - 11.01.2013, 16:14

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