13.02.2009, 22:22
dcmd_givecash(playerid, params[])
{
new giveplayerid;
new amount;
if (sscanf(params, "dd", giveplayerid, amount)) SendClientMessage(playerid, 0xFF0000AA, "Usage: /givecash [playerid/partname] [amount]"); <--- 1288 here!
else if (giveplayerid == INVALID_PLAYER_ID) SendClientMessage(playerid, 0xFF0000AA, "Player not found");
else if (amount > GetPlayerMoney(playerid)) SendClientMessage(playerid, 0xFF0000AA, "Insufficient Funds");
else
{
GivePlayerMoney(giveplayerid, amount);
GivePlayerMoney(playerid, 0 - amount);
SendClientMessage(playerid, 0x00FF00AA, "Money sent");
SendClientMessage(giveplayerid, 0x00FF00AA, "Money recieved");
}
return 1;
}
{
new giveplayerid;
new amount;
if (sscanf(params, "dd", giveplayerid, amount)) SendClientMessage(playerid, 0xFF0000AA, "Usage: /givecash [playerid/partname] [amount]"); <--- 1288 here!
else if (giveplayerid == INVALID_PLAYER_ID) SendClientMessage(playerid, 0xFF0000AA, "Player not found");
else if (amount > GetPlayerMoney(playerid)) SendClientMessage(playerid, 0xFF0000AA, "Insufficient Funds");
else
{
GivePlayerMoney(giveplayerid, amount);
GivePlayerMoney(playerid, 0 - amount);
SendClientMessage(playerid, 0x00FF00AA, "Money sent");
SendClientMessage(giveplayerid, 0x00FF00AA, "Money recieved");
}
return 1;
}