PlayerPlaySoundEx can i do it for all players?
#7

Quote:
Originally Posted by Daren_Jacobson
again, done in reply box.
Why do you check if the player is NOT online? Ain't it easier to check if the player IS online and if true run the func?

pawn Код:
for(new bob; bob < MAX_PLAYERS; bob++) if(IsPlayerConnected(bob)) PlayerPlaySound(bob, soundid);
And... Who's Bob? lol
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