Map Problem
#3

Quote:
Originally Posted by Thour57
Посмотреть сообщение
use this :
pawn Код:
public OnPlayerConnect(playerid)
{
settime();
SetTimerEx("LoadingScreen", 1500, false, "i", playerid);
GameTextForPlayer(playerid, "~w~Loading account info..", 1500, 3);
SetPVarInt(playerid, "prelogin", 1);
SetPVarInt(playerid, "SpecOff", 1);
SetPVarInt(playerid, "givemehit", -1);
SetPVarInt(playerid, "acceptcontract", -1);
ForceClassSelection(playerid);
TogglePlayerSpectating(playerid, 1);
new PlayerIp[32];
GetPlayerIp(playerid, PlayerIp, 32);
if(CheckBan(PlayerIp) == 1) {
SendClientMessage(playerid, -1, "Your IP is banned from the server.");
Kick(playerid);
GetPlayerIp(playerid, PlayerInfo[playerid][pIp], 50);
SetPlayerColor(playerid, 0xFFFFFF00);
RemoveBuildingForPlayer(playerid, 4608, 1773.2734, -1368.2734, 18.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4609, 1777.8906, -1376.8906, 20.3750, 0.25);
RemoveBuildingForPlayer(playerid, 4610, 1747.4375, -1361.5078, 21.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1531, 1746.7500, -1359.7734, 16.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1783.0391, -1440.3438, 13.1172, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1773.5234, -1437.0391, 13.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1762.7188, -1433.5859, 13.1172, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1783.2031, -1427.5234, 17.2891, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1793.6172, -1420.6875, 17.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1789.1250, -1413.3125, 15.2813, 0.25);
RemoveBuildingForPlayer(playerid, 674, 1740.3672, -1388.0625, 13.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1740.4609, -1386.5234, 13.8281, 0.25);
RemoveBuildingForPlayer(playerid, 674, 1749.5156, -1388.0000, 14.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1749.9063, -1386.4375, 14.5703, 0.25);
RemoveBuildingForPlayer(playerid, 4714, 1754.5391, -1389.0859, 15.3438, 0.25);
RemoveBuildingForPlayer(playerid, 674, 1758.0469, -1387.9141, 15.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1758.7266, -1386.2578, 15.3125, 0.25);
RemoveBuildingForPlayer(playerid, 674, 1768.1484, -1387.6094, 15.2969, 0.25);
RemoveBuildingForPlayer(playerid, 4559, 1773.2734, -1368.2734, 18.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4560, 1777.8906, -1376.8906, 20.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1789.1250, -1402.1563, 15.2813, 0.25);
RemoveBuildingForPlayer(playerid, 955, 1789.2109, -1369.2656, 15.1641, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1809.8984, -1384.4688, 15.1094, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1813.1641, -1384.4688, 15.1094, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1831.3594, -1384.4688, 15.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1815.6406, -1382.2031, 13.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1827.9609, -1377.7266, 13.9375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1831.9609, -1381.0703, 13.5625, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1788.9844, -1363.0703, 15.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1827.8906, -1363.0000, 13.9375, 0.25);
RemoveBuildingForPlayer(playerid, 4558, 1747.4375, -1361.5078, 21.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 1787.0469, -1360.9063, 14.8594, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 1787.0781, -1357.2656, 14.8672, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1831.3594, -1359.0938, 15.1094, 0.25);
RemoveBuildingForPlayer(playerid, 674, 1754.5391, -1350.0781, 14.5859, 0.25);
RemoveBuildingForPlayer(playerid, 674, 1759.8047, -1350.0781, 14.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 1787.0469, -1353.7813, 14.8594, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1789.8672, -1353.2656, 15.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 1791.4766, -1351.6406, 14.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1800.5469, -1353.2109, 14.9531, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1831.2813, -1354.1016, 14.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1827.8906, -1344.8984, 13.9375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1831.3594, -1348.4922, 15.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1718.6250, -1340.9297, 17.0547, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1738.9609, -1342.5703, 15.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1750.1328, -1342.5859, 15.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1760.7969, -1342.5859, 15.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1769.1641, -1342.6094, 15.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1779.6797, -1342.6094, 15.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1790.0859, -1342.6094, 15.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1800.5469, -1342.6094, 14.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1828.0000, -1330.4141, 13.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1842.1328, -1379.2422, 15.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1837.1328, -1369.9844, 12.7500, 0.25);
return 1;
}
ok got it to compile and it works but I fall through the ground when I walk there and I dont know why
Reply


Messages In This Thread
Map Problem - by coolmark1995 - 09.01.2013, 10:39
Re: Map Problem - by Avi Raj - 09.01.2013, 10:43
Re: Map Problem - by coolmark1995 - 09.01.2013, 10:45
Re: Map Problem - by Avi Raj - 09.01.2013, 10:46
Re: Map Problem - by coolmark1995 - 09.01.2013, 10:48
Re: Map Problem - by Avi Raj - 09.01.2013, 10:53
Re: Map Problem - by coolmark1995 - 09.01.2013, 10:56
Re: Map Problem - by Avi Raj - 09.01.2013, 10:59
Re: Map Problem - by coolmark1995 - 09.01.2013, 11:01
Re: Map Problem - by Avi Raj - 09.01.2013, 11:02

Forum Jump:


Users browsing this thread: 1 Guest(s)