08.01.2013, 17:42
I'm guessing you have code after what you're showing in OnPlayerSpawn that's setting a player's position to a different location, so just return a value if the InMinigun variable equals to 1.
Example:
Example:
pawn Код:
if( InMinigun[playerid] == 1 )
{
SetPlayerPos(playerid, 1303.10, 2166.40, 10.70);
return 1;
}