spike strips
#7

well, you could make a pickup on top of the spikestrip (I believe there is a near invisible pickup ID on the wiki) or a checkpoint, then use either the OnPlayerPickUpPickup or OnPlayerEnterCheckpoint callbacks to do something to their car
Reply


Messages In This Thread
spike strips - by Daren_Jacobson - 14.07.2008, 01:38
Re: spike strips - by [DK]Dark_Knight - 14.07.2008, 01:41
Re: spike strips - by Backwardsman97 - 14.07.2008, 01:49
Re: spike strips - by Dark_Kostas - 14.07.2008, 06:20
Re: spike strips - by Daren_Jacobson - 14.07.2008, 14:03
Re: spike strips - by fatal1ty - 12.02.2009, 18:59
Re: spike strips - by [RP]Rav - 12.02.2009, 19:04
Re: spike strips - by Think - 12.02.2009, 20:03
Re: spike strips - by Backwardsman97 - 12.02.2009, 20:22
Re: spike strips - by Mikep - 12.02.2009, 20:35

Forum Jump:


Users browsing this thread: 1 Guest(s)