12.02.2009, 18:46
SetPlayerFacingAngle(playerid, Float:angle); 
angle 0 is north, 90 is east, 180 is south, 270 is west.. and everything inbetween ofcourse

angle 0 is north, 90 is east, 180 is south, 270 is west.. and everything inbetween ofcourse

