fatal error 102: table overflow: "staging buffer" help ASAP
#2

well, you can break it up into pieces, firstly what I'd do is generalise some code (fancy words )

Код:
if(PlayerToPoint(2.0, playerid, 2505.359,-1694.991,12.682) || PlayerToPoint(2.0, playerid, 2016.005,-2408.939,12.676) || PlayerToPoint(2.0, playerid, 2008.825,-2409.354,12.676) || PlayerToPoint(2.0, playerid, -1703.099,409.712,6.309))
{
   if (!IsPlayerInAnyVehicle(playerid))
      return 1; // safety first

   new model = GetVehicleModel(GetPlayerVehicleID(playerid));

   if (model == || model == || model == .....)
      // do something

   if (model == || model == || model == .....)
      // do something

   if (model == || model == || model == .....)
      // do something

}
or you can put the vehicle models into an array, and loop through it

Код:
new AllowedCarModels[] = { 400, 401, 402, 403, 404 ..... 602 };

....

for (new i = 0; i < sizeof(AllowedCarModels); i++)
   if (model == AllowedCarModels[i])
   {
      // groovy code
   }
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Messages In This Thread
fatal error 102: table overflow: "staging buffer" help ASAP - by LordShigi - 11.02.2009, 19:51
Re: fatal error 102: table overflow: "staging buffer" help ASAP - by [RP]Rav - 11.02.2009, 19:58
Re: fatal error 102: table overflow: "staging buffer" help ASAP - by LordShigi - 11.02.2009, 20:04
Re: fatal error 102: table overflow: "staging buffer" help ASAP - by [RP]Rav - 11.02.2009, 20:06

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