04.01.2013, 16:02
for(new v = 0; v < MAX_VEHICLES; v++)
{
DestroyVehicle(v);
SendClientMessage(playerid, -1, "All vehicles have been destroyed");
}
MAX_VEHICLES not MAX_PLAYERS
{
DestroyVehicle(v);
SendClientMessage(playerid, -1, "All vehicles have been destroyed");
}
MAX_VEHICLES not MAX_PLAYERS

