Help with TextDraw[Rep++]
#4

pawn Код:
for(new i = 0; i < MAX_PLAYERS; i++ )
        {
    // kьtus
        if(fMeter[playerid] && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
        {
            new string[64];
            format(string,sizeof(string),"~w~Fuel: ~r~~h~%d/~w~100%", Fuel[GetPlayerVehicleID(playerid)]);
            TextDrawSetString(kytuse[i], string);//Error line
        }
//Spidokas
        if(Speedo[playerid] && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
        {
            new string[64], speed = GetVehicleSpeed(GetPlayerVehicleID(playerid), 0);
            format(string,sizeof(string),"~w~Speed: ~g~~h~%d ~w~KM/h.", speed);
            TextDrawSetString(spidoka[i], string);//error line
            }
        }
Reply


Messages In This Thread
Help with TextDraw[Rep++] - by Rgaming - 02.01.2013, 13:34
Re: Help with TextDraw[Rep++] - by aslan890 - 02.01.2013, 13:37
Re: Help with TextDraw[Rep++] - by Rgaming - 02.01.2013, 13:48
Re: Help with TextDraw[Rep++] - by DaRk_RaiN - 02.01.2013, 13:50

Forum Jump:


Users browsing this thread: 1 Guest(s)