Direct function call vs CallLocalFunction
#3

You can save memory if you use CallLocalFunction or CallRemoteFunction
then to write everytime new publics.

If you want to use a function every where around your gamemode for example in filterscripts or somewhere
then use this or if you want to hook functions.

But if you use this only one time so you don't need CallLocalFunction or CallRemoteFunction.

And i don't know it really but i think to hook callbacks to call a code is faster than to write a public
and let it called in the callback.
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Messages In This Thread
Direct function call vs CallLocalFunction - by Gryphus One - 31.12.2012, 15:50
Respuesta: Direct function call vs CallLocalFunction - by Gryphus One - 01.01.2013, 23:51
AW: Direct function call vs CallLocalFunction - by IPrototypeI - 02.01.2013, 00:09

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