10.02.2009, 15:40
public OnPlayerRequestSpawn( playerid )
{
if((GetPlayerSkin(playerid)==WHATEVERSKIN) && !PlayerAdmin[playerid])
{
ForcePlayerClassSelection(playerid);
SpawnPlayer(playerid);
}
return 1;
}
smells like it would work to me
{
if((GetPlayerSkin(playerid)==WHATEVERSKIN) && !PlayerAdmin[playerid])
{
ForcePlayerClassSelection(playerid);
SpawnPlayer(playerid);
}
return 1;
}
smells like it would work to me

