One more player in team?
#3

Just add as many players/skins you want and then adjust the cases in onplayerrequestclass.

For example..


AddPlayerClass(0, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0);
AddPlayerClass(1, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0);
AddPlayerClass(2, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0);
AddPlayerClass(3, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // Four skins

pawn Код:
public OnPlayerRequestClass( playerid, classid ) //  This is called when a player is on class selection
{
    switch ( classid )
    {
        case 0, 1: // Two skins in Clowns
        {
            GameTextForPlayer( playerid, "~p~TEAM Clowns", 300, 3 );
            SetPlayerTeam( playerid, TEAM_ClOWNS);
            gTeam[playerid] = TEAM_ClOWNS; // Sets the player's team to TEAM_CLOWNS
        }

        case 2, 3: // Two skins in Hobos
        {
            GameTextForPlayer( playerid, "~I~TEAM Hobos", 300, 3 );
            SetPlayerTeam( playerid, TEAM_HOBOS ); // Sets the player's team to TEAM_HOBOS
            gTeam[playerid] = TEAM_HOBOS;
        }
Reply


Messages In This Thread
One more player in team? - by davve95 - 01.01.2013, 15:41
Re: One more player in team? - by [HK]Ryder[AN] - 01.01.2013, 15:53
Re: One more player in team? - by Chrillzen - 01.01.2013, 16:35
Re: One more player in team? - by davve95 - 01.01.2013, 17:37

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